Its 2020 and Star Zeal development continues.


Belated happy new year!

Its been some time since the last update, so I decided it would be prudent to make a short news article about development progress, and upcoming dev logs.

Since the last dev log a great deal of work has gone into the code. Essentially I have been connecting the main elements of the game together closing out the main gameplay loop, which also turned out to be more complicated than I had assumed. This is not really a bad thing since the higher amount of complexity in the code is due the game having more depth. Most importantly though, Star Zeal development is still hanging in there, important progress has been made.

To show off this work, there will be an upcoming dev log, which is so big that I had to break it up into quite a number of parts. If everything goes accordingly it should be one of the last dev logs before I release into early access.

I will get into more detail for each gameplay element in the upcoming multi part dev log,

Also, in case you are wondering, the header picture is a screen shot from the planet surface view of a colony belonging to a procedural AI faction. Similar to a pirate faction.

Finally, a quick reminder that if you want to support development you can do so via paypal here: and if you have any questions don’t hesitate to ask in the comments or email me at

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